THE LITTLE SLIME LEAGUE
Small slimes.
Big goals.
No boots. No rules committee. Just you, a ball,
and one very slippery rival.
1 vs 1BIG LITTLE MATCHES
✦
SLIP0
2:00FIRST TO 5READY
0NINJA
P1 A / D · W · J · E
ONE TAP.
ONE TRICK.
ONE TRICK.
P2 ← / → · ↑ · ↓ · /
Strike close to the ball. Hold Jump + Strike for a lob.
Match breakdown
| P1 | Stat | P2 |
|---|---|---|
| 0 | Ball touches | 0 |
| 0 | Strikes | 0 |
| 0 | Lobs | 0 |
| 0 | Defensive saves | 0 |
MAKE IT YOUR MATCH
Pick a rival. Pick a trick.
Five goals per round. Draws replay the round.
You vs the computer. Touch controls or a keyboard. First to 5, or highest score when time runs out.
01
Move & bounce
Head-bounce for control. Tap Strike near the ball for a driven shot; hold Jump + Strike for a lob. Aim by moving left or right.
02
Make your moment
Tap special once. Small advantages, 5–7 second cooldowns. No hooks. No anti-gravity.
03
Bring a friend
Two real players, one device. Separate touch pads or shared keyboard. Try best-of-three and win two rounds. Landscape gives you more room.